
I love games. I love Star Wars. Star Wars games are the perfect games! Anyone wanna play?
This is going to be a diceless gamemastered forum based on the information in West End Games books, the movies, the novels, and, if someone wants, an online story. There are a thousand thousand worlds. If you don't want to go with what's known and you feel creative, make up a planet and a race. Clear it with me through email and begin playing.
RPG Room schedule located on the next page. The room is an ICQ chat room. (Don't have ICQ? Get it free!) The UIN for the Star Wars RPG chatroom is 33321291. To be able to enter the room, add it like you would any user to your ICQ list. Be sure to read the rules below and if you have any questions or comments email me.
My Approach Toward Roleplaying Online
I started with the original D&D. Snore snore bore bore. Star Wars had a much quicker, less restrictive feel, and I loved it. Then, when I came online three years ago, I began roleplaying online. It was the first diceless RPG I had ever been in and I came to two conclusions:
People do not want their characters killed. Their characters usually start out as an extension of themselves. Many disputes have gone on and on about someone who had their character resurrected in a dubious manner. Much of the online character killing I have seen, though admittedly not all, has been for personal reasons not having to do with the game. That will be the number one reason I will kick someone from the RPG. The number two reason will be if a character is killed in a fair RPG fight and the person isn't big enough to let that character die.
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With a VERY few exceptions, people with really powerful characters don't act like jerks. These power-characters in a table top "we got dice" game would be played judiciously by the gamemaster and NOT a regular player, simply because they can solve everyone's problems with a crook of their finger. A diceless forum, such as the Net provides, is the perfect place for these characters to live, breathe, and be fleshed out more than a gamemaster would have time for when running a campaign. Yes, I am allowing power-characters -- as long as you come up with a good reason for why their stats are off the scale.
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Rules And Stuff
I WILL NOT allow the following:

- Bullying, badgering, or otherwise harrassing another player by hurting, imprisoning, or killing their character for reasons not having to do with the RPG. Also, potty-mouth trash talking of one player to another that is not a function of your characters or the game.

- I will give you every opportunity to defend yourself in battles and keep your character alive.(See Battle Rules.) If the character DOES die or you wish it to go to the Dark side or have something not nice happen to it, fine. BUT, if a battle doesn't go your way and your character is killed, maimed, or turned to the Dark side, play the character as it was left, or, if dead, create a new one. I am sympathetic, I will allow one appeal per death. You must send an email to myself, the other party in the battle and witnesses, if any, stating the reason you contest the outcome of the battle. After all the view points have been reviewed the Council ( i.e. Zisa and Cormac) will make as fair a ruling as possible. If the ruling is for the character's death, it is hoped the roleplayer is mature enough to accept this and create a new character. However, if a player contests everything that happens to their character (i.e. if they contest every time their character dies and they lose the contest every time) I would also hope that the player would learn that perhaps he shouldn't role play here anymore. With that said, I still have to say for the sake of all fairness: If you insist that your character didn't die when the character DID die

- Ysalamiri. They come from a planet no one has heard of and few people have been to. They are rarer than Force relics.

- The Sith. The last known Sith was Kyp Durron, and he taught no one. End of story. EXCEPTION: They are allowed when a campaign takes place during the era of the Phantom Menace.

- Clones, cloning, or cloning machines and/or facilities. All of these were destroyed and the science eradicated. I consider them in the same category as Ysalamiri. EXCEPTION: They are allowed when a campaign takes place during the era of the Phantom Menace.
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I am as open minded as they come, but even I have to say that public cyber-sex in RPG is not allowed. The beauty of ICQ is you can take it to a private chat between you and the other parties. In the main room there should be a kiss, and then the lights fade. Now a friend or two of mine will maybe decide to do a "pole-dance" or something for a male character as part of the storyline. Or the characters want to go to a strip bar to pass the time. There is a fine line between that and cyber-sex. Things of this nature can be taken care of with a less detailed description in the main room. More detail means GO PRIVATE. So, please, if your characters are doing something that would be private in our society, take it to a private chat, just like real people go behind closed doors. Even if it is part of the storyline. I have no desire to monitor characters during that aspect of game play. You're on your own!
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This is the only real area of "control" I want to exercise. If you have unprotected sex in character, there are possible game consequences. I will require players with female characters who become sexually active in an unplanned way (read= it just happens and your character didn't have time to plan for it or wasn't expecting it) to email me. We will establish a monthly schedule, what kind of birth control you're character is using, and if the character gets pregnant. I will not, however, demand that your character get pregnant if you think it is bad for her at the time. But don't think you can get away with that every time!